IrrSpintz

o*IrrSpintz Engine 0.15 API documentation

o+Data Structures

|o*CPerlin

|o*CPerlin2

|o*CPerlin3

|o*dmfFace

|o*dmfHeader

|o*dmfLight

|o*dmfMaterial

|o*dmfVert

|o*dmfWaterPlain

|o*AbsRectangle

|o*CIrrDeviceStub

|o*CLogger

|o*aabbox3d

|o*array

|o*dimension2d

|o*irrAllocator

|o*irrAllocatorFast

|o*line2d

|o*line3d

|o*list

|o*list::Iterator

|o*matrix4

|o*plane3d

|o*position2d

|o*quaternion

|o*rect

|o*string

|o*triangle3d

|o*vector2d

|o*vector3d

|o*vector4d

|o*COSOperator

|o*CStringParameters

|o*CStringParameters::SStringPair

|o*CTimer

|o*CGUIAnimatedImage

|o*CGUIButton

|o*CGUICheckBox

|o*CGUIColorSelectDialog

|o*CGUIComboBox

|o*CGUIContextMenu

|o*CGUIContextMenu::SItem

|o*CGUIEditBox

|o*CGUIEnvironment

|o*CGUIFileOpenDialog

|o*CGUIFont

|o*CGUIImage

|o*CGUIInOutFader

|o*CGUIListBox

|o*CGUIMenu

|o*CGUIMeshViewer

|o*CGUIMessageBox

|o*CGUIModalScreen

|o*CGUIScrollBar

|o*CGUISkin

|o*CGUISlider

|o*CGUIStaticText

|o*CGUITab

|o*CGUITabControl

|o*CGUIToolBar

|o*CGUIWindow

|o*ICursorControl

|o*IGUIAnimatedImage

|o*IGUIButton

|o*IGUICheckBox

|o*IGUIColorSelectDialog

|o*IGUIComboBox

|o*IGUIContextMenu

|o*IGUIEditBox

|o*IGUIElement

|o*IGUIEnvironment

|o*IGUIFileOpenDialog

|o*IGUIFont

|o*IGUIImage

|o*IGUIInOutFader

|o*IGUIListBox

|o*IGUIMeshViewer

|o*IGUIScrollBar

|o*IGUISkin

|o*IGUISlider

|o*IGUIStaticText

|o*IGUITab

|o*IGUITabControl

|o*IGUIToolBar

|o*IGUIWindow

|o*sTemplate

|o*IEventReceiver

|o*ILogger

|o*CAttributes

|o*CBinaryAttribute

|o*CBoolAttribute

|o*CColorAttribute

|o*CColorfAttribute

|o*CEnumAttribute

|o*CFileList

|o*CFileReadCallBack

|o*CFileSystem

|o*CFloatAttribute

|o*CIntAttribute

|o*CIrrXMLFileReadCallBack

|o*CLimitReadFile

|o*CMemoryReadFile

|o*CPakReader

|o*CReadFile

|o*CStringAttribute

|o*CTextureAttribute

|o*CUnZipReader

|o*CUnzipReadFile

|o*CVector3DAttribute

|o*CWriteFile

|o*CXMLReaderImpl

|o*CXMLWriter

|o*CXMLWriter::XMLSpecialCharacters

|o*CZipReader

|o*IAttribute

|o*IAttributeExchangingObject

|o*IAttributes

|o*IFileList

|o*IFileReadCallBack

|o*IFileSystem

|o*IIrrXMLReader

|o*IReadFile

|o*IWriteFile

|o*IXMLBase

|o*IXMLWriter

|o*SAttributeReadWriteOptions

|o*SPakFileEntry

|o*SPAKFileHeader

|o*SZIPFileDataDescriptor

|o*SZipFileEntry

|o*SZIPFileHeader

|o*IOSOperator

|o*IrrlichtDevice

|o*IrrUnknown

|o*IStringParameters

|o*ITimer

|o*OctTree

|o*OctTree::SIndexChunk

|o*OctTree::SMeshChunk

|o*Byteswap

|o*Printer

|o*Randomizer

|o*Timer

|o*SBlitJob

|o*B3dChunkHeader

|o*BinaryFileReader

|o*C3DSMeshFileLoader

|o*CameraData

|o*CAnimatedMeshB3D

|o*CAnimatedMeshMD2

|o*CAnimatedMeshMS3D

|o*CAnimatedMeshSceneNode

|o*CBillboardSceneNode

|o*CBoxSceneNode

|o*CCameraFPSSceneNode

|o*CCameraMayaSceneNode

|o*CCameraPrefab

|o*CCameraSceneNode

|o*CColladaFileLoader

|o*CCSMLoader

|o*CCubeSceneNode

|o*CDefaultMeshFormatLoader

|o*CDMFLoader

|o*CDummyTransformationSceneNode

|o*CEmptySceneNode

|o*CGeometryCreator

|o*CGeometryPrefab

|o*CGrassPatchSceneNode

|o*CGrassPatchSceneNode::CWindGenerator

|o*CLightPrefab

|o*CLightSceneNode

|o*CLMTSMeshFileLoader

|o*CLODMeshSceneNode

|o*CMeshCache

|o*CMeshCache::MeshEntry

|o*CMeshManipulator

|o*CMeshSceneNode

|o*CMetaTriangleSelector

|o*CMY3DMeshFileLoader

|o*COBJMeshFileLoader

|o*COCTLoader

|o*COctTreeSceneNode

|o*COctTreeTriangleSelector

|o*COgreMeshFileLoader

|o*color_rgb_t

|o*CParticleAnimatedMeshSceneNodeEmitter

|o*CParticleAttractionAffector

|o*CParticleBoxEmitter

|o*CParticleCylinderEmitter

|o*CParticleFadeOutAffector

|o*CParticleGravityAffector

|o*CParticleMeshEmitter

|o*CParticlePointEmitter

|o*CParticleRingEmitter

|o*CParticleRotationAffector

|o*CParticleSphereEmitter

|o*CParticleSystemSceneNode

|o*CPrefab

|o*CQ3LevelMesh

|o*CSceneCollisionManager

|o*CSceneManager

|o*CSceneNodeAnimatorCollisionResponse

|o*CSceneNodeAnimatorDelete

|o*CSceneNodeAnimatorFlyCircle

|o*CSceneNodeAnimatorFlyStraight

|o*CSceneNodeAnimatorFollowSpline

|o*CSceneNodeAnimatorRotation

|o*CSceneNodeAnimatorTexture

|o*CShadowVolumeSceneNode

|o*CSkyBoxSceneNode

|o*CSkyDomeSceneNode

|o*CSMFile

|o*CSphereSceneNode

|o*CTerrainSceneNode

|o*CTerrainTriangleSelector

|o*CTextSceneNode

|o*CTiledTerrainSceneNodeManager

|o*CTriangleBBSelector

|o*CTriangleSelector

|o*CWaterSurfaceSceneNode

|o*CXAnimationPlayer

|o*CXFileReader

|o*CXFileReader::SXAnimation

|o*CXFileReader::SXAnimationKey

|o*CXFileReader::SXAnimationSet

|o*CXFileReader::SXFrame

|o*CXFileReader::SXIndexedColor

|o*CXFileReader::SXMaterial

|o*CXFileReader::SXMesh

|o*CXFileReader::SXMeshMaterialList

|o*CXFileReader::SXSkinMeshHeader

|o*CXFileReader::SXSkinWeight

|o*CXFileReader::SXTemplateMaterial

|o*CXFileReader::SXWeight

|o*CXMeshFileLoader

|o*Entity

|o*Group

|o*Header

|o*IAnimatedMesh

|o*IAnimatedMeshB3d

|o*IAnimatedMeshMD2

|o*IAnimatedMeshMS3D

|o*IAnimatedMeshSceneNode

|o*IAnimatedMeshX

|o*IAnimationEndCallBack

|o*IBillboardSceneNode

|o*ICameraSceneNode

|o*IColladaPrefab

|o*IDummyTransformationSceneNode

|o*IGrassPatchSceneNode

|o*IIndexBuffer

|o*ILightSceneNode

|o*IMesh

|o*IMeshBuffer

|o*IMeshCache

|o*IMeshLoader

|o*IMeshManipulator

|o*IMetaTriangleSelector

|o*IParticleAffector

|o*IParticleAnimatedMeshSceneNodeEmitter

|o*IParticleAttractionAffector

|o*IParticleBoxEmitter

|o*IParticleCylinderEmitter

|o*IParticleEmitter

|o*IParticleFadeOutAffector

|o*IParticleGravityAffector

|o*IParticleMaterialGlitterAffector

|o*IParticleMeshEmitter

|o*IParticleRingEmitter

|o*IParticleRotationAffector

|o*IParticleSphereEmitter

|o*IParticleSystemSceneNode

|o*IQ3LevelMesh

|o*ISceneCollisionManager

|o*ISceneManager

|o*ISceneNode

|o*ISceneNodeAnimator

|o*ISceneNodeAnimator::CallbackStruct

|o*ISceneNodeAnimatorCollisionResponse

|o*ISceneNodeAnimatorDelete

|o*ISceneNodeAnimatorFlyCircle

|o*ISceneNodeAnimatorFlyStraight

|o*ISceneNodeAnimatorFollowSpline

|o*ISceneNodeAnimatorRotation

|o*ISceneNodeAnimatorTexture

|o*IShadowVolumeSceneNode

|o*ITerrainSceneNode

|o*ITextSceneNode

|o*ITiledTerrainSceneNodeManager

|o*ITriangleSelector

|o*LightMap

|o*Line

|o*Mesh

|o*MS3DHeader

|o*MS3DJoint

|o*MS3DKeyframe

|o*MS3DMaterial

|o*MS3DTriangle

|o*MS3DVertex

|o*SAccessor

|o*SAnimatedMesh

|o*SColladaInput

|o*SColladaMaterial

|o*SColladaParam

|o*SGrassParticle

|o*SInputSlot

|o*SMD2AnimationType

|o*SMD2Frame

|o*SMD2GLCommand

|o*SMD2Header

|o*SMD2TextureCoordinate

|o*SMD2Triangle

|o*SMD2Vertex

|o*SMesh

|o*SMeshBuffer

|o*SMeshBufferCustom

|o*SMeshBufferLightMap

|o*SMeshBufferTangents

|o*SMyColor

|o*SMyFace

|o*SMyFileHeader

|o*SMyMaterialHeader

|o*SMyMeshHeader

|o*SMyPixelColor16

|o*SMyPixelColor24

|o*SMyRLEHeader

|o*SMySceneHeader

|o*SMyTexDataHeader

|o*SMyTVertex

|o*SMyVector2

|o*SMyVector3

|o*SMyVertex

|o*SNumberArray

|o*SParticle

|o*SPolygon

|o*SSource

|o*Surface

|o*SViewFrustrum

|o*Triangle

|o*Vertex

|o*VisGroup

|o*SEvent

|o*SIrrlichtCreationParameters

|o*SKeyMap

|o*CColorConverter

|o*CFPSCounter

|o*CImage

|o*CImageLoaderBMP

|o*CImageLoaderDDS

|o*CImageLoaderJPG

|o*CImageLoaderPCX

|o*CImageLoaderPng

|o*CImageLoaderPSD

|o*CImageLoaderRAW

|o*CImageLoaderTGA

|o*CImageWriterBMP

|o*CImageWriterJPG

|o*CImageWriterPCX

|o*CImageWriterPNG

|o*CImageWriterPPM

|o*CImageWriterPSD

|o*CImageWriterTGA

|o*CNullDriver

|o*CVideoModeList

|o*IGPUProgrammingServices

|o*IImage

|o*IImageLoader

|o*IImagePresenter

|o*IImageWriter

|o*IMaterialRenderer

|o*IMaterialRendererServices

|o*IShaderConstantSetCallBack

|o*ITexture

|o*ITexture3D

|o*ITextureCUBE

|o*IVideoDriver

|o*IVideoModeList

|o*PsdHeader

|o*S2DVertex

|o*S3DVertex

|o*S3DVertex2TCoords

|o*S3DVertexTangents

|o*SBMPHeader

|o*SColor

|o*SColorf

|o*SColorHSL

|o*SExposedVideoData

|o*SLight

|o*SMaterial

|o*SPCXHeader

|o*STextureAnimation

|o*STGAFooter

|o*STGAHeader

|o*StringList

|\*superclass

o+Class Hierarchy

|o*CPerlin

|o*CPerlin2

|o*CPerlin3

|o*dmfFace

|o*dmfHeader

|o*dmfLight

|o*dmfMaterial

|o*dmfVert

|o*dmfWaterPlain

|o*AbsRectangle

|o*aabbox3d

|o+array

|o*array< irr::core::string >

|o*dimension2d

|o*irrAllocator

|o*irrAllocatorFast

|o*line2d

|o*line3d

|o*list

|o*list::Iterator

|o*matrix4

|o*plane3d

|o*position2d

|o*quaternion

|o*rect

|o*string

|o*triangle3d

|o*vector2d

|o*vector3d

|o*vector4d

|o*CStringParameters::SStringPair

|o*CGUIContextMenu::SItem

|o*sTemplate

|o+IEventReceiver

|o*CXMLWriter::XMLSpecialCharacters

|o+IFileReadCallBack

|o*IXMLBase

|o*SAttributeReadWriteOptions

|o*SPakFileEntry

|o*SPAKFileHeader

|o*SZIPFileDataDescriptor

|o*SZipFileEntry

|o*SZIPFileHeader

|o+IrrUnknown

||o*ICursorControl

||o*IGUIElement

||o+IGUIEnvironment

||o+IGUIFont

||o+IGUISkin

||o+ILogger

||o*CPakReader

||o+CZipReader

||o+IAttribute

||o+IAttributeExchangingObject

||o+IAttributes

||o+IFileList

||o+IFileSystem

||o+IReadFile

||o+IWriteFile

||o+IXMLWriter

||o+IOSOperator

||o+IrrlichtDevice

||o+IStringParameters

||o+ITimer

||o*CXFileReader

||o+IAnimatedMesh

||o*IAnimationEndCallBack

||o+IColladaPrefab

||o+IMesh

||o+IMeshBuffer

||o+IMeshCache

||o+IMeshLoader

||o+IMeshManipulator

||o+IParticleAffector

||o+IParticleEmitter

||o+ISceneCollisionManager

||o+ISceneManager

||o+ITriangleSelector

||o+IImage

||o+IImageLoader

||o+IImageWriter

||o*IMaterialRenderer

||o*IShaderConstantSetCallBack

||o+ITexture

||o+IVideoDriver

||\+IVideoModeList

|o*OctTree

|o*OctTree::SIndexChunk

|o*OctTree::SMeshChunk

|o*Byteswap

|o*Printer

|o*Randomizer

|o*Timer

|o*SBlitJob

|o*B3dChunkHeader

|o*BinaryFileReader

|o*CameraData

|o*CGeometryCreator

|o*CGrassPatchSceneNode::CWindGenerator

|o*CMeshCache::MeshEntry

|o*color_rgb_t

|o*CSMFile

|o*CXFileReader::SXAnimation

|o*CXFileReader::SXAnimationKey

|o*CXFileReader::SXAnimationSet

|o*CXFileReader::SXFrame

|o*CXFileReader::SXIndexedColor

|o*CXFileReader::SXMaterial

|o*CXFileReader::SXMesh

|o*CXFileReader::SXMeshMaterialList

|o*CXFileReader::SXSkinMeshHeader

|o*CXFileReader::SXSkinWeight

|o*CXFileReader::SXTemplateMaterial

|o*CXFileReader::SXWeight

|o*Entity

|o*Group

|o*Header

|o*IIndexBuffer

|o*ISceneNodeAnimator::CallbackStruct

|o*LightMap

|o*Line

|o*Mesh

|o*MS3DHeader

|o*MS3DJoint

|o*MS3DKeyframe

|o*MS3DMaterial

|o*MS3DTriangle

|o*MS3DVertex

|o*SAccessor

|o*SColladaInput

|o*SColladaMaterial

|o*SColladaParam

|o*SGrassParticle

|o*SInputSlot

|o*SMD2AnimationType

|o*SMD2Frame

|o*SMD2GLCommand

|o*SMD2Header

|o*SMD2TextureCoordinate

|o*SMD2Triangle

|o*SMD2Vertex

|o*SMyColor

|o*SMyFace

|o*SMyFileHeader

|o*SMyMaterialHeader

|o*SMyMeshHeader

|o*SMyPixelColor16

|o*SMyPixelColor24

|o*SMyRLEHeader

|o*SMySceneHeader

|o*SMyTexDataHeader

|o*SMyTVertex

|o*SMyVector2

|o*SMyVector3

|o*SMyVertex

|o*SNumberArray

|o*SParticle

|o*SPolygon

|o*SSource

|o*Surface

|o*SViewFrustrum

|o*Triangle

|o*Vertex

|o*VisGroup

|o*SEvent

|o*SIrrlichtCreationParameters

|o*SKeyMap

|o*CColorConverter

|o*CFPSCounter

|o+IGPUProgrammingServices

|o*IImagePresenter

|o*IMaterialRendererServices

|o*PsdHeader

|o*S2DVertex

|o*S3DVertex

|o*S3DVertex2TCoords

|o*S3DVertexTangents

|o*SBMPHeader

|o*SColor

|o*SColorf

|o*SColorHSL

|o*SExposedVideoData

|o*SLight

|o*SMaterial

|o*SPCXHeader

|o*STextureAnimation

|o*STGAFooter

|o*STGAHeader

|o+superclass

|o*bool

|\+super_class

o*Data Fields

o+Namespace List

o*Namespace Members

o+File List

|o*aabbox3d.h

|o*BuiltInFont.h

|o*C3DSMeshFileLoader.cpp

|o*C3DSMeshFileLoader.h

|o*CAnimatedMeshB3d.cpp

|o*CAnimatedMeshB3d.h

|o*CAnimatedMeshMD2.cpp

|o*CAnimatedMeshMD2.h

|o*CAnimatedMeshMS3D.cpp

|o*CAnimatedMeshMS3D.h

|o*CAnimatedMeshSceneNode.cpp

|o*CAnimatedMeshSceneNode.h

|o*CAttributeImpl.h

|o*CAttributes.cpp

|o*CAttributes.h

|o*CBillboardSceneNode.cpp

|o*CBillboardSceneNode.h

|o*CBoxSceneNode.cpp

|o*CBoxSceneNode.h

|o*CCameraFPSSceneNode.cpp

|o*CCameraFPSSceneNode.h

|o*CCameraMayaSceneNode.cpp

|o*CCameraMayaSceneNode.h

|o*CCameraSceneNode.cpp

|o*CCameraSceneNode.h

|o*CColladaFileLoader.cpp

|o*CColladaFileLoader.h

|o*CColorConverter.cpp

|o*CColorConverter.h

|o*CCSMLoader.cpp

|o*CCSMLoader.h

|o*CCubeSceneNode.cpp

|o*CCubeSceneNode.h

|o*CD3D9Driver.cpp

|o*CD3D9Driver.h

|o*CD3D9HLSLMaterialRenderer.cpp

|o*CD3D9HLSLMaterialRenderer.h

|o*CD3D9MaterialRenderer.h

|o*CD3D9NormalMapRenderer.cpp

|o*CD3D9NormalMapRenderer.h

|o*CD3D9ParallaxMapRenderer.cpp

|o*CD3D9ParallaxMapRenderer.h

|o*CD3D9ShaderMaterialRenderer.cpp

|o*CD3D9ShaderMaterialRenderer.h

|o*CD3D9Texture.cpp

|o*CD3D9Texture.h

|o*CD3D9Texture3D.cpp

|o*CD3D9Texture3D.h

|o*CD3D9TextureCUBE.cpp

|o*CD3D9TextureCUBE.h

|o*CDefaultMeshFormatLoader.cpp

|o*CDefaultMeshFormatLoader.h

|o*CDMFLoader.cpp

|o*CDMFLoader.h

|o*CDummyTransformationSceneNode.cpp

|o*CDummyTransformationSceneNode.h

|o*CEmptySceneNode.cpp

|o*CEmptySceneNode.h

|o*CFileList.cpp

|o*CFileList.h

|o*CFileSystem.cpp

|o*CFileSystem.h

|o*CFPSCounter.cpp

|o*CFPSCounter.h

|o*CGeometryCreator.cpp

|o*CGeometryCreator.h

|o*CGrassPatchSceneNode.cpp

|o*CGrassPatchSceneNode.h

|o*CGUIAnimatedImage.cpp

|o*CGUIAnimatedImage.h

|o*CGUIButton.cpp

|o*CGUIButton.h

|o*CGUICheckBox.cpp

|o*CGUICheckBox.h

|o*CGUIColorSelectDialog.cpp

|o*CGUIColorSelectDialog.h

|o*CGUIComboBox.cpp

|o*CGUIComboBox.h

|o*CGUIContextMenu.cpp

|o*CGUIContextMenu.h

|o*CGUIEditBox.cpp

|o*CGUIEditBox.h

|o*CGUIEnvironment.cpp

|o*CGUIEnvironment.h

|o*CGUIFileOpenDialog.cpp

|o*CGUIFileOpenDialog.h

|o*CGUIFont.cpp

|o*CGUIFont.h

|o*CGUIImage.cpp

|o*CGUIImage.h

|o*CGUIInOutFader.cpp

|o*CGUIInOutFader.h

|o*CGUIListBox.cpp

|o*CGUIListBox.h

|o*CGUIMenu.cpp

|o*CGUIMenu.h

|o*CGUIMeshViewer.cpp

|o*CGUIMeshViewer.h

|o*CGUIMessageBox.cpp

|o*CGUIMessageBox.h

|o*CGUIModalScreen.cpp

|o*CGUIModalScreen.h

|o*CGUIScrollBar.cpp

|o*CGUIScrollBar.h

|o*CGUISkin.cpp

|o*CGUISkin.h

|o*CGUISlider.cpp

|o*CGUISlider.h

|o*CGUIStaticText.cpp

|o*CGUIStaticText.h

|o*CGUITabControl.cpp

|o*CGUITabControl.h

|o*CGUIToolBar.cpp

|o*CGUIToolBar.h

|o*CGUIWindow.cpp

|o*CGUIWindow.h

|o*CImage.cpp

|o*CImage.h

|o*CImageLoaderBMP.cpp

|o*CImageLoaderBMP.h

|o*CImageLoaderDDS.cpp

|o*CImageLoaderDDS.h

|o*CImageLoaderJPG.cpp

|o*CImageLoaderJPG.h

|o*CImageLoaderPCX.cpp

|o*CImageLoaderPCX.h

|o*CImageLoaderPNG.cpp

|o*CImageLoaderPNG.h

|o*CImageLoaderPSD.cpp

|o*CImageLoaderPSD.h

|o*CImageLoaderRAW.cpp

|o*CImageLoaderRAW.h

|o*CImageLoaderTGA.cpp

|o*CImageLoaderTGA.h

|o*CImageWriterBMP.cpp

|o*CImageWriterBMP.h

|o*CImageWriterJPG.cpp

|o*CImageWriterJPG.h

|o*CImageWriterPCX.cpp

|o*CImageWriterPCX.h

|o*CImageWriterPNG.cpp

|o*CImageWriterPNG.h

|o*CImageWriterPPM.cpp

|o*CImageWriterPPM.h

|o*CImageWriterPSD.cpp

|o*CImageWriterPSD.h

|o*CImageWriterTGA.cpp

|o*CImageWriterTGA.h

|o*CIrrDeviceStub.cpp

|o*CIrrDeviceStub.h

|o*CIrrDeviceWin32.cpp

|o*CIrrDeviceWin32.h

|o*CLightSceneNode.cpp

|o*CLightSceneNode.h

|o*CLimitReadFile.cpp

|o*CLimitReadFile.h

|o*CLMTSMeshFileLoader.cpp

|o*CLMTSMeshFileLoader.h

|o*CLODMeshSceneNode.cpp

|o*CLODMeshSceneNode.h

|o*CLogger.cpp

|o*CLogger.h

|o*CMemoryReadFile.cpp

|o*CMemoryReadFile.h

|o*CMeshCache.cpp

|o*CMeshCache.h

|o*CMeshManipulator.cpp

|o*CMeshManipulator.h

|o*CMeshSceneNode.cpp

|o*CMeshSceneNode.h

|o*CMetaTriangleSelector.cpp

|o*CMetaTriangleSelector.h

|o*CMY3DHelper.h

|o*CMY3DMeshFileLoader.cpp

|o*CMY3DMeshFileLoader.h

|o*CMY3DStuff.h

|o*CNullDriver.cpp

|o*CNullDriver.h

|o*COBJMeshFileLoader.cpp

|o*COBJMeshFileLoader.h

|o*COCTLoader.cpp

|o*COCTLoader.h

|o*COctTreeSceneNode.cpp

|o*COctTreeSceneNode.h

|o*COctTreeTriangleSelector.cpp

|o*COctTreeTriangleSelector.h

|o*COgreMeshFileLoader.cpp

|o*COgreMeshFileLoader.h

|o*COpenGLDriver.cpp

|o*COpenGLDriver.h

|o*COpenGLMaterialRenderer.h

|o*COpenGLNormalMapRenderer.cpp

|o*COpenGLNormalMapRenderer.h

|o*COpenGLParallaxMapRenderer.cpp

|o*COpenGLParallaxMapRenderer.h

|o*COpenGLShaderMaterialRenderer.cpp

|o*COpenGLShaderMaterialRenderer.h

|o*COpenGLSLMaterialRenderer.cpp

|o*COpenGLSLMaterialRenderer.h

|o*COpenGLTexture.cpp

|o*COpenGLTexture.h

|o*COpenGLTexture3D.cpp

|o*COpenGLTexture3D.h

|o*COpenGLTextureCUBE.cpp

|o*COpenGLTextureCUBE.h

|o*COSOperator.cpp

|o*COSOperator.h

|o*CPakReader.cpp

|o*CPakReader.h

|o*CParticleAnimatedMeshSceneNodeEmitter.cpp

|o*CParticleAnimatedMeshSceneNodeEmitter.h

|o*CParticleAttractionAffector.cpp

|o*CParticleAttractionAffector.h

|o*CParticleBoxEmitter.cpp

|o*CParticleBoxEmitter.h

|o*CParticleCylinderEmitter.cpp

|o*CParticleCylinderEmitter.h

|o*CParticleFadeOutAffector.cpp

|o*CParticleFadeOutAffector.h

|o*CParticleGravityAffector.cpp

|o*CParticleGravityAffector.h

|o*CParticleMeshEmitter.cpp

|o*CParticleMeshEmitter.h

|o*CParticlePointEmitter.cpp

|o*CParticlePointEmitter.h

|o*CParticleRingEmitter.cpp

|o*CParticleRingEmitter.h

|o*CParticleRotationAffector.cpp

|o*CParticleRotationAffector.h

|o*CParticleSphereEmitter.cpp

|o*CParticleSphereEmitter.h

|o*CParticleSystemSceneNode.cpp

|o*CParticleSystemSceneNode.h

|o*CQ3LevelMesh.cpp

|o*CQ3LevelMesh.h

|o*CReadFile.cpp

|o*CReadFile.h

|o*CSceneCollisionManager.cpp

|o*CSceneCollisionManager.h

|o*CSceneManager.cpp

|o*CSceneManager.h

|o*CSceneNodeAnimatorCollisionResponse.cpp

|o*CSceneNodeAnimatorCollisionResponse.h

|o*CSceneNodeAnimatorDelete.cpp

|o*CSceneNodeAnimatorDelete.h

|o*CSceneNodeAnimatorFlyCircle.cpp

|o*CSceneNodeAnimatorFlyCircle.h

|o*CSceneNodeAnimatorFlyStraight.cpp

|o*CSceneNodeAnimatorFlyStraight.h

|o*CSceneNodeAnimatorFollowSpline.cpp

|o*CSceneNodeAnimatorFollowSpline.h

|o*CSceneNodeAnimatorRotation.cpp

|o*CSceneNodeAnimatorRotation.h

|o*CSceneNodeAnimatorTexture.cpp

|o*CSceneNodeAnimatorTexture.h

|o*CShadowVolumeSceneNode.cpp

|o*CShadowVolumeSceneNode.h

|o*CSkyBoxSceneNode.cpp

|o*CSkyBoxSceneNode.h

|o*CSkyDomeSceneNode.cpp

|o*CSkyDomeSceneNode.h

|o*CSphereSceneNode.cpp

|o*CSphereSceneNode.h

|o*CStringParameters.cpp

|o*CStringParameters.h

|o*CTerrainSceneNode.cpp

|o*CTerrainSceneNode.h

|o*CTerrainTriangleSelector.cpp

|o*CTerrainTriangleSelector.h

|o*CTextSceneNode.cpp

|o*CTextSceneNode.h

|o*CTiledTerrainSceneNodeManager.cpp

|o*CTiledTerrainSceneNodeManager.h

|o*CTimer.h

|o*CTriangleBBSelector.cpp

|o*CTriangleBBSelector.h

|o*CTriangleSelector.cpp

|o*CTriangleSelector.h

|o*CVideoModeList.cpp

|o*CVideoModeList.h

|o*CWaterSurfaceSceneNode.cpp

|o*CWaterSurfaceSceneNode.h

|o*CWriteFile.cpp

|o*CWriteFile.h

|o*CXAnimationPlayer.cpp

|o*CXAnimationPlayer.h

|o*CXFileReader.cpp

|o*CXFileReader.h

|o*CXMeshFileLoader.cpp

|o*CXMeshFileLoader.h

|o*CXMLReader.cpp

|o*CXMLReader.h

|o*CXMLReaderImpl.h

|o*CXMLWriter.cpp

|o*CXMLWriter.h

|o*CZipReader.cpp

|o*CZipReader.h

|o*dimension2d.h

|o*dmfsupport.h

|o*EDriverTypes.h

|o*EGUIElementTypes.h

|o*ESceneTypes.h

|o*fast_atof.h

|o*glu.h

|o*GUIIcons.h

|o*heapsort.h

|o*IAnimatedMesh.h

|o*IAnimatedMeshB3d.h

|o*IAnimatedMeshMD2.h

|o*IAnimatedMeshMS3D.h

|o*IAnimatedMeshSceneNode.h

|o*IAnimatedMeshX.h

|o*IAttributeExchangingObject.h

|o*IAttributes.h

|o*IBillboardSceneNode.h

|o*ICameraSceneNode.h

|o*ICursorControl.h

|o*IDummyTransformationSceneNode.h

|o*IEventReceiver.h

|o*IFileList.h

|o*IFileSystem.h

|o*IGPUProgrammingServices.h

|o*IGrassPatchSceneNode.h

|o*IGUIAnimatedImage.h

|o*IGUIButton.h

|o*IGUICheckBox.h

|o*IGUIColorSelectDialog.h

|o*IGUIComboBox.h

|o*IGUIContextMenu.h

|o*IGUIEditBox.h

|o*IGUIElement.h

|o*IGUIEnvironment.h

|o*IGUIFileOpenDialog.h

|o*IGUIFont.h

|o*IGUIImage.h

|o*IGUIInOutFader.h

|o*IGUIListBox.h

|o*IGUIMeshViewer.h

|o*IGUIScrollBar.h

|o*IGUISkin.h

|o*IGUISlider.h

|o*IGUIStaticText.h

|o*IGUITabControl.h

|o*IGUIToolbar.h

|o*IGUIWindow.h

|o*IImage.h

|o*IImageLoader.h

|o*IImagePresenter.h

|o*IImageWriter.h

|o*IIndexBuffer.h

|o*ILightSceneNode.h

|o*ILogger.h

|o*IMaterialRenderer.h

|o*IMesh.h

|o*IMeshBuffer.h

|o*IMeshCache.h

|o*IMeshLoader.h

|o*IMeshManipulator.h

|o*IMetaTriangleSelector.h

|o*IOSOperator.h

|o*IParticleAffector.h

|o*IParticleAnimatedMeshSceneNodeEmitter.h

|o*IParticleAttractionAffector.h

|o*IParticleBoxEmitter.h

|o*IParticleCylinderEmitter.h

|o*IParticleEmitter.h

|o*IParticleFadeOutAffector.h

|o*IParticleGravityAffector.h

|o*IParticleMaterialGlitterAffector.h

|o*IParticleMeshEmitter.h

|o*IParticleRingEmitter.h

|o*IParticleRotationAffector.h

|o*IParticleSphereEmitter.h

|o*IParticleSystemSceneNode.h

|o*IQ3LevelMesh.h

|o*IReadFile.h

|o*irrAllocator.h

|o*irrArray.h

|o*IrrCompileConfig.h

|o*Irrlicht.cpp

|o*irrlicht.h

|o*IrrlichtDevice.h

|o*irrList.h

|o*irrMath.h

|o*irrString.h

|o*irrTypes.h

|o*IrrUnknown.h

|o*irrXML.cpp

|o*irrXML.h

|o*ISceneCollisionManager.h

|o*ISceneManager.h

|o*ISceneNode.h

|o*ISceneNodeAnimator.h

|o*ISceneNodeAnimatorCollisionResponse.h

|o*ISceneNodeAnimatorDelete.h

|o*ISceneNodeAnimatorFlyCircle.h

|o*ISceneNodeAnimatorFlyStraight.h

|o*ISceneNodeAnimatorFollowSpline.h

|o*ISceneNodeAnimatorRotation.h

|o*ISceneNodeAnimatorTexture.h

|o*IShaderConstantSetCallBack.h

|o*IShadowVolumeSceneNode.h

|o*IStringParameters.h

|o*ITerrainSceneNode.h

|o*ITextSceneNode.h

|o*ITexture.h

|o*ITexture3D.h

|o*ITextureCUBE.h

|o*ITiledTerrainSceneNodeManager.h

|o*ITimer.h

|o*ITriangleSelector.h

|o*IVideoDriver.h

|o*IVideoModeList.h

|o*IWriteFile.h

|o*IXMLReader.h

|o*IXMLWriter.h

|o*Keycodes.h

|o*line2d.h

|o*line3d.h

|o*matrix4.h

|o*OctTree.h

|o*os.cpp

|o*os.h

|o*perlin.h

|o*perlin2.cpp

|o*perlin2.h

|o*perlin3.cpp

|o*perlin3.h

|o*plane3d.h

|o*position2d.h

|o*quaternion.h

|o*rect.h

|o*S2DVertex.h

|o*S3DVertex.h

|o*SAnimatedMesh.h

|o*SceneParameters.h

|o*SColor.cpp

|o*SColor.h

|o*SExposedVideoData.h

|o*SIrrCreationParameters.h

|o*SKeyMap.h

|o*SLight.h

|o*SMaterial.h

|o*SMesh.h

|o*SMeshBuffer.h

|o*SMeshBufferCustom.h

|o*SMeshBufferLightMap.h

|o*SMeshBufferTangents.h

|o*SParticle.h

|o*SViewFrustrum.h

|o*triangle3d.h

|o*vector2d.h

|o*vector3d.h

|\*vector4d.h

o+Examples

\*Globals